Articles by martin

New Fleet Management is live

We have just deployed the completely reworked Fleet Management feature to all game worlds. To learn more about what has changes as part of this overhaul, check out this entry in our development logbook: Fleet Management Rework

Since this entry has been posted we have also added an inline display …


Update of all game worlds to Meigs patch level

A brief overview of the most important information:

  • Update of all game worlds to the "Meigs-level" patch will take place on Wednesday, May 2nd.
  • Changes in demand may lead to varying booking levels!

Now that the urgent performance problems with the game worlds Nicosia* and Croydon have been resolved, we …


Meigs re-launched

After its fatal crash two days ago*, the Meigs game world has been re-launched. The configuration is the same as it was three weeks ago, merely several updates affecting the aircraft and airport data as well as smaller technical adjustments have been added in the meantime. Enjoy launching your airline …


Complete data loss of Meigs game world

Update:Relaunch of Meigs is now scheduled for April 19th, early afternoon, Central European Time. This way we can give Kaitak some more time to pick up it's back-log and more timezones get a practical chance of getting onto the server early.

We are incredibly sorry to let you know …


PR: 10 Year Anniversary - AirlineSim launches new game world

On March 28th 2012, aviation management game AirlineSim's newest game world, Meigs, launched. This, the 9th game world, follows a long-standing tradition of naming the servers after airports which have made a keen impression on aviation history - Meigs, of course, being Chicago's famous waterfront airport, undoubtedly familiar to fans of …


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