Blog

Follow this space for regular updates and news from our team.

User Advisory Board: New members wanted!

We have opened the application phase for the May 2016 User Advisory Board elections. Applications are possible until Tuesday, May 23. The actual election will follow right after that and will run for seven days.

AirlineSim goes to Toulouse!

After we haven't had any official community events all through 2015 we are very happy to say that we'll have a full event schedule again this year! And to get things started, please let me invite you to our International Meet-Up in Toulouse on June the 25th!

Update 6.3-66 and Quimby data patch

Today we finally rollout the long anticipated patch that brings all existing game worlds up to the same data level as the recently launched Quimby IV. Most importantly, this includes the new A320neo and several other new aircraft types.

Quimby IV is now open with new aircraft data

As previously announced, the fourth iteration of our time-limited game world Quimby is open as of today! The configuration is pretty much the same as that of its predecessor: No used aircraft at start, regular slots, multiple holdings and rising demand over time. Since we are still hard at work on some major new features and our recent survey showed that you prefer long running times over short ones, we decided to leave the new Quimby open for 8 months this time. As such it will end on November the 1st. To get started, head over to the new game world right here.

Quimby III has ended - final stats

As planned, the third run of the Quimby game world has come to an end yesterday. At only about three months, it was a rather short one, but it served its purpose very well: It gave you and us great insight into how the then new Dynamic Turnaround feature works in practice.

Quimby, A320NEO and other news

As mentioned before, we held our annual team meeting last week-end and as usual, we discussed a broad array of topics ranging from big stuff like our development roadmap all the way to tiny things like whether we should have a new chat system or not. In this post I want to give you a quick overview of and (where possible) a rough timeline for our plans.